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Gigabyte GeForce 6600GT

Author:
Date: 28/11/2004

Introduction

Gigabyte GeForce 6600 GT
GPU chip GPU NV43 (0.11)
Memory 128Mb GDDR3; 128Bit;
Samsung 2.0 ns
Frequencies: 500MHz/1000MHz DDR
Bus: PCI-Express x16
Category: Middle PCI-E
Price: $220

Three months ago, on 12 September, NVIDIA presented two new solutions of the GeForce 6 Series - GeForce 6600GT and GeForce 6600. To date, most partners of the company have already announced their own products based on these chips. Since 6600GT and 6600 originally positioned as mainstream solutions, the manufacturers are absolutely free at increasing the clock speeds (a salute to Gainward and its solutions on the base of 6600GT, which you will soon come across in one of our forthcoming materials), at fitting faster memory, additional power connector, and other modifications, starting with the simplest - the cooling system.

All in all, again the troublous times of mix-up and total chaos are coming back: there are not so many chips, but based on them an awful lot of products of absolutely different specifications have been created, which are so difficult to make head or tail. Well, let's be the first on the front of the battleground and try to put the process as simple as we can.


Gigabyte GeForce 6600GT
Gigabyte GeForce 6600GT

To begin with, some lead-in.

To date, there exist six types of PCI-E video cards for the Middle-end sector of video accelerators. From ATI's part, these are X700XT/Pro and X600XT/Pro, with NVIDIA radiant for its GeForce 6600GT/6600. Officially, one more X700 without any suffixes has been announced, but nobody is still producing it - looks like ATI has brought the project to a standstill. All these six existing solutions in their classical form took part in today's tests - we'll be progressing from the simple to the complex, leaving any nonstandard products based on the above chips until later.

With the release of X700 and GeForce6600, the NVIDIA PCX 5900 at performance gradually moved to the low-end sector. At 3DMark2005, PCX 5900 lags behind ATI X600 Pro by 35% and was ruled out of today's tests. That's a knock-out, isn't it?

But despite the so cruel "natural selection", it should be noted that the major heroine of today's material has its own peculiarities - it is based on NV43 chip but already of revision (A2). By the way, any changes to the lithographic production cost to the customer as much as one million dollars. At least, this is the amount of levy that TSMC charges ATI when the latter submits documentation for a new version of already launched high-end chip. And how much it is to set up a batch production of an entirely new chip is covered with mystery. Evidently, much more than that. Anyway drug barons in Latin America would bite elbows in envy on knowing the true figures. But, let's come back to the subject.

Definitely, such high expenses bring hefty profits. For example, use of the second revision with reduced heat emission allowed Gigabyte to fit a regular aluminum radiator and be happy - the card offers fantastic overclocking potentials in this make even without using costly copper. Now let's recall the brief specifications of the cards that participate in today's tests.

Video cards Chip Core/Mem Mem type PC/VC Interface
Gigabyte GeForce 6600GT NV43 500/1000 DDR3 128-bit 2 ns 8/3 PCI-Express x16
Leadtek GeForce 6600 NV43 300/500 DDR 128-bit 2 ns 8/3 PCI-Express x16
ATI Reference RX700XT RV410 475/1050 DDR3 128-bit 2 ns 8/6 PCI-Express x16
ATI Reference RX700 PRO RV410 425/860 DDR3 128-bit 2 ns 8/6 PCI-Express x16
MSI RX600 XT RV380 500/760 DDR 128-bit 2.5 ns 4х1 PCI-Express x16
GeCube RX600 PRO RV380 400/600 DDR 128-bit 2.5ns 4х1 PCI-Express x16

Having done with formalities, now let's get round straight to examining the card.

Gigabyte GeForce 6600GT Features

Package bundle:

Rejoice, the plentiful army of DOOM3 worshippers! Gigabyte has brought you a gift - in the package bundle you will find a special 3-CD edition of your favorite game and, after flight from Mars, admire the box as well made in the fully matching style.


But beside the DOOM3 itself you will find a lot of useful and interesting items, namely:

1. Video card Gigabyte GeForce 6600GT (GV-NX66T128D);
2. 15-pin DVI/D-Sub and HDTV adapters;
3. Detailed manual;
4. CD with drivers and utilities, including V-Tuner2 Plus;
5. PowerDVD rev 5.0 player;
6. and DOOM3, of course.


Design and layout:

The board is made on blue textolyte, a solution traditional for Gigabyte as far as products built on NVIDIA chips are concerned. The PCB design is a complete replica of NVIDIA's reference design and has no additional power connector - but some manufacturers of 6600GT have fitted it anyway. They may have either insured themselves or used the first revision of GeForce 6600GT chip.

Gigabyte GeForce 6600GT Front
*1200x808; 172kb
Gigabyte GeForce 6600GT Back
*1200x808; 274kb

The shape and dimensions of the cooling system fitted on the card are fully identical to what we saw on the very first sample of 6600GT . The aluminum radiator with a small fan covers only the GPU, leaving the four memory chips on the board's front side without any heat spreaders. As we have repeatedly mentioned, you don't have to do that because the heat emission of the card is not high, and the recommended minimum power rating of the PSU for this board is 300W (of course, that does not apply to PSUs of Codegen class).

And, as we already mentioned in the beginning of this material, use of NV43 revision 2 allows Gigabyte excluding the problem completely.


Gigabyte GeForce 6600GT Cooler

Let's look at the GPU. The rated speed of the chip GeForce 6600GT is 500MHz (no deviations from the reference), and it was made on the 35th week of 2004, also of revision А2:


GeForce 6800GT

There is 128 Mb GDDR3 memory with a 128-bit data transmission bus assembled with four K4J55323QF-GC20 Samsung chips made in the BGA form factor, of 2 ns access time, which is equivalent to the operating frequency 500 MHz (1000 MHz DDR). The rated operating frequency of memory on Gigabyte GeForce 6600GT fully meets the value. In our forthcoming materials, we'll be reviewing many interesting boards on the base of the GeForce 6600GT chip, including those equipped with much faster memory (1.6 ns access time).


Samsung K4J55323QF-GC20

There is also welded space for VIVO, but the chip is not installed.


Certainly, there is a SLI connector on board.


And a standard set of outputs - digital, and TV-OUT.


As we can see, RivaTuner fully recognized the card.


Now let's look at the card in action.

Test configuration PCI-E
CPU P4 3.6Mhz 800FSB LGA
Mb Intel D915GUX (i915G)
Memory PC2-4300 (533MHz DDR2) 2x256Mb in the dual-channel-mode
Memory latency timings - 4:4:4
HDD IBM, 120Gb
CD-ROM MSI XA52P COMBO Writer SATA
OS WinXP + SP2 + DirectX 9.0c
Drivers ForceWare 66.81 beta
Catalyst 4.10 WHQL


Here is a list of video cards that took part in the tests:

Test software:

  1. Synthetic benchmarks:
  2. 3DMark2005 Patch 110;
  3. 3DMark2003 Patch 340;
  4. 3DMark2001SE Patch 330;
  5. Codecreatures v1.0.0 (a DirectX 8.1 application, shaders on, Hardware T&L);

    Gaming benchmarks:

  6. Unreal Tournament 2003 (Direct3D, Hardware T&L, vertex shaders, Dot3, cube texturing.);
  7. Unreal Tournament 2004 (Direct3D, Hardware T&L, vertex shaders, Dot3, cube texturing.);
  8. Gun Metal Benchmark 2 v1.20s (a DirectX 9.0 benchmark, Vertex Shaders 2.0, Pixel Shaders 1.1, Hardware T&L);
  9. Final Fantasy XI Official Benchmark 2 (a benchmark for assessing the performance in Final Fantasy XI. The developers haven't presented any data on the gaming engine);
  10. FireStarter (DirectX 8.1/DirectX 9.0, pixel and vertex shaders, particle system, dynamic lights, projected textures);
  11. Tomb Raider: Angel of Darkness v49 (DirectX 9.0, Vertex Shaders 2.0, Pixel Shaders 2.0);
  12. FarCry ver1.2 (DirectX 9.0, Pixel Shaders 2.0, our own demo "3Dnews001" was used).
  13. DOOM 3(timedemo demo1.demo).

Tests of Gigabyte GeForce 6600GT

Synthetic tests

6600GT performs very well versus its direct competitor X700 XT, which is especially seen as the resolution goes up. 6600GT shows much higher results in all the tests except the both Vertex Shader, which is no wonder that the card offers merely 3 VP versus 6 VP offered by the Canadian rival.

We'll be running more extensive and detailed analysis of 3DMark 2005 results in our material devoted to the new Futuremark's benchmarking package - Test of 40 video cards in 3DMark 2005.













Gaming benchmarks










Final Words

The examined Gigabyte GeForce 6600GT video card is one of the first signs of batch-produced boards built on the NVIDIA GeForce 6600GT chip and at its performance is a complete replica of NVIDIA's reference board except some external features like design of the cooling system and own blue color of textolyte. Also, note the use of already mentioned second revision NV43 offering reduced heat emission.

The added bonus of the solution which will appeal to gamers is the 3-CD special edition DOOM3 in the package bundle.

Since 6600GT was initially positioned as an ideal mainstream video card for DOOM3 (recall the motto the 6600Series presentation - "Play DOOM3 The Way It’s Meant To Be Played"), which is quite an expectable marketing move to make future buyers happy. Performance at DOOM3, as we found out during the tests, fully meets the promised.

But DOOM is not all. So, what did the card show in other gaming applications?

As was found out, Gigabyte's 6600GT is good not only for DOOM3. At Far Cry (ver 1.2) it also wins, leaving the rivals well behind starting with 1024х768 (just show me those who play FarCry in 640х480 :-)

Gigabyte 6600GT also demonstrated higher results as compared to its direct competitor - ATI X700 XT - at Gun Metal, as well as in the new 3DMark 2005. Along with that, 6600GT stands quite well at using the resolution in the demanding quality modes.

Nevertheless, we can't ascertain a one-one victory, because in the total we see a loose parity between the solutions (we did not consider TRAD since it has always been a bottleneck for NVIDIA cards, nor we tested DOOM3 with ATI cards), and the scale pan is changing to both sides from application to application.

From this viewpoint, comparative tests of various modifications of 6600GT promise to be very curious, which we'll present - starting with boards of 256 MB video memory up to specimens equipped with 1.6 ns access time memory.

As regards comparison of Gigabyte GeForce 6600GT to ATI X700 PRO, we can give a more certain answer - despite the 256Mb memory and 6 vertex pipelines being the trump of the latter, our heroine did a better job in most tests. But don't forget about the difference in frequencies - 500/1000 versus 425/860, so the result is expectable. If we compare the recommended prices for these two products - both at about $200 - the comparison is not in favor of the Canadian company. Clearly, 128 MB in 6600GT is again a marketing move to keep the price below $200, because varied solutions of partners with 256 MB memory will be definitely much higher.

In that sense, the position of ATI who presented its X700 XT and X700 PRO at the same recommended price $199 with the latter having frequencies pushed down versus the relatively higher-end model is not quite clear. As regards the comparison of 6600GT to both cards on the base of RV380 - X600XT and X600 PRO - there is nothing to compare. The X600 series will be able to survive only to the attractive price.

We are now not saying goodbye, and soon will present a few more quite interesting solutions on the base of GeForce 6600GT.

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