Gigabyte GeForce PCX 5900 Video Card Review
Author: Date: 04.08.2004
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Test configuration
For tests, we used our own test configuration known to you from our previous reviews.
CPU |
P4 3.4Mhz Extreme Edition 800FSB LGA |
Mb |
Intel D925XCV (i925X) |
Memory |
PC2-4300 (533MHz DDR2) 2x256Mb in the dual-channel-mode
Memory latency timings - 4:4:4 |
VGA |
MSI RX600XT-PCIE
MSI GeForce PCX5750
ATI RX600Pro-PCIE |
HDD |
Maxtor MaxlineIII SATA, 2x250Gb Matrix RAID |
CD-ROM |
MSI XA52P COMBO Writer SATA |
OS |
WinXP + SP1 + DirectX 9.0b |
Drivers |
ForceWare 61.11
Catalyst PCI-E
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Test software:
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Synthetic benchmarks:
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3DMark2003 Patch 340;
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3DMark2001SE Patch 330;
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Codecreatures v1.0.0 (a DirectX 8.1 application, shaders on, Hardware T&L);
Gaming benchmarks:
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Unreal Tournament 2003 (Direct3D, Hardware T&L, vertex shaders, Dot3, cube texturing.);
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Unreal Tournament 2004 (Direct3D, Hardware T&L, vertex shaders, Dot3, cube texturing.);
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AquaMark 3 (DirectX 9.0, Vertex Shaders 1.1/1.4/2.0, Pixel Shaders 1.1/1.4/2.0, Hardware T&L, AquaMark3 Triscore mode);
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HALO: Combat Evolved 1.2 (DirectX 9.0, Vertex Shaders 1.1/1.4/2.0, Pixel Shaders 1.1/1.4/2.0, Hardware T&L, quality set to the maximum possible);
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Gun Metal Benchmark 2 v1.20s (a DirectX 9.0 benchmark, Vertex Shaders 2.0, Pixel Shaders 1.1, Hardware T&L);
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Final Fantasy XI Official Benchmark 2 (a benchmark for assessing the performance in Final Fantasy XI. The developers haven't presented any data on the gaming engine);
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Tomb Raider: Angel of Darkness v49 (DirectX 9.0, Vertex Shaders 2.0, Pixel Shaders 2.0);
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Half-life 2 leaked beta (DirectX 9.0, Vertex Shaders 2.0, Pixel Shaders 2.0);
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FireStarter (DirectX 8.1/DirectX 9.0, pixel and vertex shaders, particle system, dynamic lights, projected textures);
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FarCry ver1.1 (DirectX 9.0, Pixel Shaders 2.0, our own demo "3Dnews001" was used).
Here is the testing procedure.
Let's first look at the synthetic results:
Well what do we see now? At Futuremark's benchmarks, so popular and adored among the "benchers' community", PCX5900 takes a sure lead over the rivals and wins at all the tests in all the resolutions.
Here we observe an absolutely similar situation.
And now let's see what the gaming applications will show.
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VGA Card:
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CPU & Memory:
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